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  <title>AddPaths</title>

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  <h1>ClipperBase.AddPaths</h1>


  <p class="Decl"><span class="Comment">Del.&raquo;</span> <b>function</b> AddPaths(<b>const</b> paths: <a href="../../../Types/Paths.htm">TPaths</a>; polyType: <a href="../../../Types/PolyType.htm">TPolyType</a>; Closed: Boolean): boolean;</p>

  <p class="Decl2"><span class="Comment">C++&nbsp;&raquo;</span> <b>bool</b> AddPaths(<b>const</b> <a href="../../../Types/Paths.htm">Paths</a> &amp;ppg, <a href="../../../Types/PolyType.htm">PolyType</a> polyType, <b>bool</b> closed);</p>

  <p class="Decl3"><span class="Comment">C#&nbsp;&nbsp;&raquo;</span> <b>public virtual bool</b> AddPaths(<a href="../../../Types/Paths.htm">Paths</a> ppg, <a href="../../../Types/PolyType.htm">PolyType</a> polyType, <b>bool</b> closed);</p>
<br>

  <p class="Body"> <img src="../../../../../../Images/line_clipping.png" alt="" border="0" align="right"> Any number of subject and clip paths can be added to a clipping task, either individually via the AddPath() method, or as groups via the AddPaths() method, or even using both methods.<br><br> 'Subject' paths may be either <em>open</em> (lines) or <em>closed</em> (polygons) or even a mixture of both, but <span class="maroon"><b>'clipping' paths must always be <em>closed</em></b></span>. Clipper allows polygons to clip both lines and other polygons, but doesn't allow lines to clip either lines or polygons.<br><br> With closed paths, <a href="../../../Functions/Orientation.htm">orientation</a> should conform with the <a href="../../../Types/PolyFillType.htm">filling rule</a> that will be passed via Clippper's <a href="../../Clipper/Methods/Execute.htm">Execute</a> method.<br><br> </p>



  <p class="Body"><b>Path Coordinate range</b>:<br> Path coordinates must be between &plusmn; 0x3FFFFFFFFFFFFFFF (&plusmn; <b>4.6e+18</b>), otherwise a range error will be thrown when attempting to add the path to the Clipper object. If coordinates can be kept between &plusmn; 0x3FFFFFFF (&plusmn; <b>1.0e+9</b>), a modest increase in performance (approx. 15-20%) over the larger range can be achieved by avoiding large integer math. If the preprocessor directive <a href="../../../PreProcessor/Defines.htm"><b>use_int32</b></a> is defined (allowing a further increase in performance of 20-30%), then the maximum range is restricted to &plusmn; 32,767. <br><br></p>


  <p class="Body"> <b>Return Value:</b><br> The function will return false if the path is invalid for clipping. A path is invalid for clipping when: 
    <ul>
  
      <li>it has less than 2 vertices</li>
	
      <li>it has 2 vertices but is not an open path</li>
	
      <li>the vertices are all co-linear and it is not an open path</li>

    </ul> </p>

<br>




  <h2 id="Auto-SeeAlso">See Also</h2>
  <p class="Body"><a href="../../../../../Overview/Example.htm">Example</a>, <a href="../../Clipper/Methods/Execute.htm">Clipper.Execute</a>, <a href="AddPaths.htm">AddPaths</a>, <a href="../../../Functions/Orientation.htm">Orientation</a>, <a href="../../../PreProcessor/Defines.htm">Defines</a>, <a href="../../../Types/Paths.htm">Paths</a>, <a href="../../../Types/PolyFillType.htm">PolyFillType</a>, <a href="../../../Types/PolyType.htm">PolyType</a></p>
    
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